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Fundamentals Coaching

  • Fundamentals Coaching Guide
  • Fundamentals Class Structure
  • Fundamentals Warmup Guide
  • Shadow Protocol (Fundamentals)
  • Shadow Session 1: Game Design and Rules Communication
  • Shadow Session 2: Feedback and Coaching Language
  • Shadow Session 3: Timing, Pacing, and Energy
  • Shadow Session 4: Observation and Adaptation
  • Assist Protocol (Fundamentals)
  • Assist Session 1: Giving Individual Feedback
  • Assist Session 2: Reading the Room
  • Assist Session 3: Communicating Game Rules
  • Assist Session 4: Coaching Between Rounds
  • Assist Session 5: Owning a Segment
  • Assist Session 6: Putting It All Together
  • Co-Lead Protocol (Fundamentals)
  • Co-Lead Session 1: Warmup + Evergreen + Retrieval (Plus a Taste of the Main Topic)
  • Co-Lead Session 2: Warmup + Evergreen + Retrieval (Plus a Taste of the Main Topic)
  • Co-Lead Session 3: The Main Topic and Retrieval
  • Co-Lead Session 4: The Main Topic and Retrieval
  • Co-Lead Session 5: Proving Consistency on the Main Topic
  • Co-Lead Session 6: Proving Consistency on the Main Topic
  • Solo with Supervision (Fundamentals)
  • Solo Session 1: Running the Show
  • Solo Session 2: Running the Show
  • Solo Session 3: Proving Consistency
  • Solo Session 4: Proving Consistency
  • Solo Final Assessment (Fundamentals)
  1. Coaches
  2. /Fundamentals Coaching
  3. /Co-Lead Session 2: Warmup + Evergreen + Retrieval (Plus a Taste of the Main Topic)

Co-Lead Session 2: Warmup + Evergreen + Retrieval (Plus a Taste of the Main Topic)

Fundamentals Coaching · Lesson 18 of 28All lessons

4 min read

Session 2 of 6 in the Co-Lead Protocol (Fundamentals). Read this before the class, then do the quiz and reflection after it.

You run the first half of class: warmup, evergreen game, and retrieval segment. These are largely familiar games, and the coaching demands are lower than the main topic. The goal is to get used to owning a continuous block of class, managing transitions between segments, and keeping the energy up so the main topic starts strong.

During the main topic, the experienced coach will hand you one game segment to run. This is similar to late-stage assist, but now you've planned the rest of your class yourself, so the cognitive load is higher. It also gets you into the main topic early so the jump to sessions 3-4 isn't as steep.


For the Experienced Coach

  • Don't pre-plan their segments for them. Ask what they're planning, but don't rewrite it. If their game choices are reasonable, let them run it even if you'd have picked something different. They need to learn from their own choices.
  • Hand them one game during the main topic. Set it up the same way you would during assist: tell them the game, the win conditions, and one concept to focus on. This keeps them engaged in the hard half of class even though they're not driving it yet.
  • Debrief the planning, not just the execution. "Why did you pick that evergreen game?" matters as much as "How did it go?" Push them to articulate their reasoning.

After the Session: Quiz and Reflection

Do this after you've co-led the class, not before.

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